A small snake game I made in my free time.
This was done with C++ and the SFML framwork for graphics, sound and window management.
I used this project to improve my knowledge about modern C++ features, for example by using smart pointers and data containers of the standard library. Furthermore I implemented the UI system as hierarchical stack, allowing it to render the in-game menus in front of the existing game play in a very modular way.
You can find it on my GitHub account.