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Tobias Heiles

Game Developer Portfolio

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Tag: University

NeuronVive

27/04/2019 wadmin01 University

For my Bachelor thesis I developed a Unity prototype with a HTC Vive and the Perception Neuron motion capture suit.

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Muesli

27/04/2019 wadmin01 University

A multiplayer game for 2-4 players who have to battle eachother by constructing buildings and using their special abilities.

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Prison Escape

27/04/2019 wadmin01 University

A story focused game that combines challenges of digital escape rooms with free running elements.

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Endless Runner

27/04/2019 wadmin01 University

An Endless Runner I created for the course Gameplay Prototyping.

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Space AI

27/04/2019 wadmin01 University

Simulation of a 2D space environment with AI controlled space ships.

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Rubik’s Cube

25/04/2019 wadmin01 University

Implementation of a Rubik’s Cube on the PlayStation®Vita for the course Game Console Programming.

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YAME

25/04/2019 wadmin01 University

2D mapeditor for tile-based games.

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Frogger

25/04/2019 wadmin01 University

A clone of the arcade game Frogger with additional gameplay elements I made in my first semester.

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